
unique setting, the unconventional blend of the Middle Ages and alien species.Will you evade your enemies, distract them or face them head on? These segments, including encounters with the alien enemies, will serve to truly ratchet up the tension and provide the game with a much-needed sense of terror. They can accomplish that by means of stealthily avoiding, improvising or outmaneuvering the opposition.

The hero is constantly outnumbered, or overpowered, and can easily perish if he is not careful.When combat is not an option, the players will be tasked with simply staying alive in the face of seemingly insurmountable odds.

Although sparse and sometimes optional, the combat always poses a challenge and builds tension, suitable for a survival horror game. At times, the player engages in visceral hand-to-hand, or melee, combat.
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As the story progresses, they shape the narrative by making a series of moral choices that will lead to one of at least two endings. The players take in the world by exploring the environment, interacting with characters and taking part in story-driven setpieces. Presented from a first person perspective, the gameplay is a mixture of exploration, survival and combat. This project was filed in February 2019 and its end date is in February 2022. Played in first-person view, it'll feature melee combat and a Middle Ages setting with aliens mixed in. The second project, 'BLACK', sounds a bit more different from the usual Bloober Team game.

The market success of Layers of Fear, as well as the continued interest players expressed in a sequel, convinced Bloober Team to commence work on another game in the series. The project began in early 2018 and it 'ended' in March 2021 obviously, it hasn't been released yet, but it may be close to an unveiling.

The first one is a new Layers of Fear codenamed 'H2O'.
